Tuesday, August 13, 2013

Crysis 3

Crysis 3
Release Date: 2/19/2013
Publisher: Electronic Arts

 

It's decent.

Fine. It'll get a real review. 

Normally I say that all EA does correct is their sports games, this is a moderate exception so it will get an honest review. Of how bland it really is and probably ruin my perception of it. 

Let's start with the plot. Oh boy. So basically after Crysis 2 Alcatraz's body is basically taken over by Prophet and he has his memories still. Yeah, I'm not explaining this well but I really don't know what is really going on. Anyways, he is picked up by his old friend/teammate Psycho and they go outside the base where Prophet was being held. Little does Prophet know, New York (and more?) has been taken over by CELL because well..... they're assholes. Why else would you monopolize an energy source for your own personal benefit whilst fucking up the planet?... Nevermind.

Prophet wishes to help Psycho and the resistance against CELL but all this time Prophet is having visions about the aliens (CEPH) coming back, but the leader of the resistance isn't going along with it because she fucking hates him FOR NO REAL REASON. I was helping her all the damn time and all she did was cry that I was part robot... Bitch. In any case, you do what she wants you to and she yells at you for causing more mayhem then she told you to and you would think everything would be good. WRONG! The aliens come back. Oh look, someone named PROPHET predicted something and it came true. Anyways, shit happens and you end up saving the world. Go figure. 

Yeah, if you're wondering why that was explained so shittily, it's because I had absolutely NO idea what was happening about a quarter of the way through the game. I was listening to a mission debrief and had no fucking clue what the person was talking about.... However, despite it's ineptitude in being able to draw in the gamer, it does have a lot of things that are working for it. The obvious one is something that has been consistent throughout the series, and that is the graphics. This game on PC, PS3, and 360 is BEAUTIFUL. This is something that EA did correct with the first and have kept it moderately consistent. Again, even with the lack of engagement with the player I kind of enjoyed it.... The two sessions I actually played it. Even though it only took two days to beat it, it seemed to be about the right length. Nothing too drawn out. The little customization with the weapons was also really good. It was cool being able to use different ammos to make shit explode. And the upgrade system was actually well developed. This brings me to the bad though...

 I loved being able to upgrade my suit of armor, but I never saw the result of those upgrades. Also, the ability to have different sets of upgrades active would have been useful IF I ever needed it. EA literally threw in great features to the gameplay but dumbed the game down to the point where I could have been playing Call of Duty (insert name here). The upgrades were not necessary and I stopped using them. I was playing the game on Hard and they still seemed pointless. Also, I could not play the game for very long. Yes, I finished it in about 2 4.5 hour sessions, but they were spaced about a week and a half apart. It was too repetitive for me to keep going that first time. I had no desire to finish it after the first session, and only finsihed it because I do not return unfinished games to Gamefly. And the bigest thing I have beef with, is the lack of really any new features; there weren't many. Sooo I guess you could say my experience was seriously mixed.... Rating time!!!

With this game, we roll out a new rating system... here we go....

Gameplay: 3 of 10  
Story: 2 of 10
Visuals: 10 of 10
Audio: 7 of 10
Overall: 4.5 perfect landscapes out of 10

And yeah, I didn't mention the bow. Sure, it was fun to shoot people and get my arrows back but I mean, c'mon, don't pimp it out like it's the best thing ever.... Maybe put something really new in your game.

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